Game of Life – OpenGL Wall

Posted on February 3, 2010 in Code, Hardware, Portfolio

Working upon my previous implementation of Conway’s Game of Life, I used Processing to extend the 2D application into 3D…sort of. Technically its still a 2D Game of Life canvas, just dressed up to look nice. Eventually my goal was to actually extend the Life rules into 3D but I never got around to it. Nonetheless here’s the video, followed by a link to download the Processing source code.

Download the Processing sketch