While working on the Eyewriter 2.1 open-source eye-tracking system I realized that the most expensive and potentially annoying aspect of the whole system is the optics assembly. To help reduce some of this cost and the number of parts that need to be sourced I experimented with 3D-printing a threaded M12 lens mount.
A 3D-printable, snap-together housing for my openSip+Puff project (an open-source sip-and-puff interface). After iterating through several different designs and parameters I was able to create a strong case that the openSip+Puff circuit board can be easily mounted into, with access holes for the USB cord and vinyl tube.
I’ve spent a considerable amount of time this semester researching and experimenting with various 3D scanning systems with the eventual goal of scanning student pieces in some sort of curricular activity. I started off by scanning objects (including lots of cool glass work) using 123D Catch. I learned quite a bit about how to successfully […]
Using an Xbox Kinect sensor and ReconstructMe, I scanned a bunch of objects and people to experiment with 3D scanning and 3D printing. I then printed everything out and produced a nice little pile of brightly colored prints, which were given out to the all of the participants.
Prusa Mendel build update #1: vitamins acquired, rods cut and rounded (with better cut diagrams!), and basic frame assembled
I’ve been making some good progress on my self-sourced Prusa Mendel i2 3D printer; so far I’ve gotten all of the required hardware (vitamins), cut up and rounded the rods and got the basic frame assembled! Sourcing and buying the vitamins The official RepRap wiki has a pretty straightforward and simple BOM, which I put […]
Experimenting with non-traditional applications of 3D-printing technology within traditional printmaking processes. This “how to” relies on a simple OpenSCAD script I wrote to generate embossing, intaglio and stencil plates. This technique was used in a class in Spring 2013 to teach undergrad art majors about 3D printing.
Last week I printed out the parts required to build a camera rig to scan objects using 123D Catch, which I was able to assemble yesterday. Assembly was ridiculously easy – just some wooden dowels, some small wood screws and a couple bolts and wing nuts (see BOM below). The person who uploaded the rig’s […]
This semester I am exploring DIY 3D scanning systems for use in undergraduate arts curriculum and have so far been focused on using Autodesk’s 123D Catch program to generate textured 3D models from photographs. This system has been so easy to use that I thought it would make a great platform for helping undergraduate art […]
Continuing my experiments in 3D scanning and printing in preparation for teaching students about 3D scanning and printing, I captured a few more objects using 123D Catch and printed them out on our Makerbot Replicator. I’m generally really happy with the results I’ve been getting using 123D Catch and will most definitely be using it […]
Continuing my recent 3D scanning and printing binge, I scanned a few more objects for printing on the university’s Makerbot Replicator. This time around, I had more pieces that I chose not to print because of their unique geometries, but what I did print was a lot of fun. “Spiral wonton” and “Small saladfingers” glass […]