This semester I am exploring 3D scanning technology to help make it easier for students and faculty to create 3D models and 3D prints of their work in the Art and Art History department. Pursuing this work is giving me the opportunity to fine-tune and document a friendly workflow that can be opened up to […]
Ever since helping UNK’s Art & Art History department acquire a Makerbot Replicator at the end of last summer, I’ve been somewhat obsessed with the technology behind it all and the community that makes it happen. It turns out that one of the most common DIY 3D printers, the Prusa Mendel, can be built for […]
Continuing my experiments with 3D-printed molds and traditional casting media, I tried using both resin and silicone to make casts from molds I made earlier in the semester. Using a variety of mold releases, I was able to pull several great casts from a couple different molds, including an amazing cast of Admiral Ackbar’s head!
Capturing, remixing and printing 3D models from found objects using 123D Catch, Meshmixer and netfabb
Required software Autodesk 123D Catch (http://www.123dapp.com/catch/) – cloud-based program that constructs 3D models based on images of real objects from cameras. We’ll use the desktop version (Win only) of the program in this tutorial. MeshMixer (http://www.meshmixer.com/) – fun, simple program useful for fixing and playing with 3D models. Netfabb (http://www.netfabb.com/) – program and used to […]
Last month, I prepared a batch of small 3D-printed objects for the “lost ABS” process, some to be cast in aluminum and the rest in bronze. One of the pieces, a 3D-printed two-part mold, was placed in the kiln on Tuesday and cast with aluminum on Thursday. The other three pieces were all supershapes I […]
While experimenting with other traditional casting media and some 3D-printed molds, I began to wonder if it would be possible to use hot Victory wax (common in use at my university’s sculpture studio). Turns out, not only is it possible, but it works great! Hot as the wax may be, it turns out to not be hot enough to melt the plastic molds.
While experimenting with 3D-printing in mold-making and casting, I came up with a simple OpenSCAD script to generate keyed two-part molds from arbitrary STL models. These molds can be printed on 3D printer, then filled with all sorts of casting media from wax to resin.
Integrating 3D-printed ABS models from my university’s new Makerbot Replicator into traditional sculpture processes (specifically, the “lost wax” casting process). I learned that ABS plastic should melt and burn out in a kiln just as easily as wax, so I invested and burned out a small mold and cast it in aluminum with great success!
Working with my university’s sculpture program, I learned as much as I could about traditional mold-making techniques and processes in Fall 2012. I decided to try to integrate the university’s new Makerbot Replicator into these processes, beginning with creating open-face molds. Includes casting attempts using Oogoo and chocolate.
Since my university’s Art department acquired their first Makerbot Replicator 3D printer at the beginning of this semester, one of my biggest goals has been to create some sort of educational infrastructure to channel the wave of student and faculty enthusiasm into effective and well-organized action. It would be very unreasonable to expect lesson plans […]