I’ve spent a considerable amount of time this semester researching and experimenting with various 3D scanning systems with the eventual goal of scanning student pieces in some sort of curricular activity. I started off by scanning objects (including lots of cool glass work) using 123D Catch. I learned quite a bit about how to successfully […]
Using an Xbox Kinect sensor and ReconstructMe, I scanned a bunch of objects and people to experiment with 3D scanning and 3D printing. I then printed everything out and produced a nice little pile of brightly colored prints, which were given out to the all of the participants.
Prusa Mendel build update #1: vitamins acquired, rods cut and rounded (with better cut diagrams!), and basic frame assembled
I’ve been making some good progress on my self-sourced Prusa Mendel i2 3D printer; so far I’ve gotten all of the required hardware (vitamins), cut up and rounded the rods and got the basic frame assembled! Sourcing and buying the vitamins The official RepRap wiki has a pretty straightforward and simple BOM, which I put […]
Experimenting with non-traditional applications of 3D-printing technology within traditional printmaking processes. This “how to” relies on a simple OpenSCAD script I wrote to generate embossing, intaglio and stencil plates. This technique was used in a class in Spring 2013 to teach undergrad art majors about 3D printing.
Last week I printed out the parts required to build a camera rig to scan objects using 123D Catch, which I was able to assemble yesterday. Assembly was ridiculously easy – just some wooden dowels, some small wood screws and a couple bolts and wing nuts (see BOM below). The person who uploaded the rig’s […]
This semester I am exploring DIY 3D scanning systems for use in undergraduate arts curriculum and have so far been focused on using Autodesk’s 123D Catch program to generate textured 3D models from photographs. This system has been so easy to use that I thought it would make a great platform for helping undergraduate art […]