SurfaceMapperGUI is a Processing sketch for simple projection mapping projects that allows users to easily map image and videos onto real-world objects. The documentation (available also as an Instructable), guides users through the entire projection mapping process, including several examples such as mapping onto curved objects and mannequin heads.
A few months ago I cooked up a simple Processing sketch to generate 2D SVG line art using the superformula, and ever since then I’ve been a little bit obsessed with the possibilities of this mathematical equation. This formula is able to generate a pretty surprising range of interesting organic shapes, and can easily be […]
A few months ago I began working on a wall plotter drawing machine as part of an independent study in my graduate program at UNK. The goal was to not only create the machine, but to also use it to produce some artistic prints, and eventually even install it in public on campus. Fast forward […]
Contributed modification for tinkerlog’s Der Kritzler wall plotter project that includes support for real-time progress tracking while the machine is running. This update was committed (and accepted) to the original Der Kritzler project on Github!
As part of my first semester course work in my grad program in UNK’s Instructional Technology program, I took a course called Multimedia Development, which asks students to “plan, design, develop and manage a major multimedia project”. The instructor asked that we all use Flash to execute the project, which is typically taught to students […]
During the Spring 2011 semester I taught and mentored 11 undergraduate CS students skills related to new media practices, based on course material I wrote during the previous semester. The students were introduced to the new media frameworks Arduino and Processing through a combination of lectures and projects, and ultimately each student student generated a unique work debuted at a public exhibition.