While working on the Eyewriter 2.1 open-source eye-tracking system I realized that the most expensive and potentially annoying aspect of the whole system is the optics assembly. To help reduce some of this cost and the number of parts that need to be sourced I experimented with 3D-printing a threaded M12 lens mount.
A 3D-printable, snap-together housing for my openSip+Puff project (an open-source sip-and-puff interface). After iterating through several different designs and parameters I was able to create a strong case that the openSip+Puff circuit board can be easily mounted into, with access holes for the USB cord and vinyl tube.
I’ve spent a considerable amount of time this semester researching and experimenting with various 3D scanning systems with the eventual goal of scanning student pieces in some sort of curricular activity. I started off by scanning objects (including lots of cool glass work) using 123D Catch. I learned quite a bit about how to successfully […]
Using an Xbox Kinect sensor and ReconstructMe, I scanned a bunch of objects and people to experiment with 3D scanning and 3D printing. I then printed everything out and produced a nice little pile of brightly colored prints, which were given out to the all of the participants.
Experimenting with non-traditional applications of 3D-printing technology within traditional printmaking processes. This “how to” relies on a simple OpenSCAD script I wrote to generate embossing, intaglio and stencil plates. This technique was used in a class in Spring 2013 to teach undergrad art majors about 3D printing.
Last week I printed out the parts required to build a camera rig to scan objects using 123D Catch, which I was able to assemble yesterday. Assembly was ridiculously easy – just some wooden dowels, some small wood screws and a couple bolts and wing nuts (see BOM below). The person who uploaded the rig’s […]